
ILLUSTRATIONS


Game projects
3D MODEL PROJECT- APOLLO 11
Study after Apollo 11
Program: Blender
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I made this 3D model of Apollo 11 as part of the GameDev Academy 3D Modelling course. I used Substance Painter to create the textures, and sculpted extra elements like the dinosaur skull and the environment sand by hand. This project helped me practice both hard surface modeling and sculpting.

"PROTECT ZEEBLE"
Game Jam Project
Role: Lead 2D Artist
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"Protect Zeeble" is a game project made at ECHO Summer School Game Jam.
The main theme of the jam was "Time Loop Troubles"


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In the game, you have to protect Zeeble, a small alien cat, from waves of enemy robots. You place towers to stop them and use a console to control everything.
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A key feature is that you can rewind time to a previous wave if things go wrong.
But each time you do, one block becomes corrupted, so you have to think carefully about when to rewind.
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Art Assets





























